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Rabu, 16 Januari 2013

+5 Unique Skill book Pockie Ninja II Social


TAIJUTSU ULTIMATE UNIQUE SKILLS    
1. (BD) Bracken Dance (AOE - dmg): 85% attack + 80 dmg to all enemies within the square area.
-Upgrade +5 :  100% attack + 355 dmg to all enemies within the square area.
2. (FTG) Flying Thunder God (Passive): Attack range + 1
-Upgrade +5 : Attack range + 1, Max Hp +25%
3. (GD) Guillotine Drop (Single target - dmg - effect): 150% attack + stuns enemy for 1 turn.
-Upgrade +5 : 160% attack + 162 damage + stuns enemy for 1 turn.
4. (URS) Ultimate Rasen Shuriken (Single target - dmg): sacrifice 30% max HP to inflict enemy 250% dmg.
-Upgrade +5 : sacrifice 15% max HP to inflict enemy 250% dmg.
5. (UGS) Ultimate Great Strength (Effect): No action this turn, Attack Power + 150% next turn.
-Upgrade +5 : No action this turn, Attack Power +200% next turn.
6. (UE)Ultimate Erupt (AOE - dmg - effect): 85% attack to enemies within the cross-shaped area + stuns them for 1 turn.
-Upgrade +5 : 95% attack to enemies within the cross-shaped area + stuns them for 1 turn.
7. (UET) Ultimate Eight Trigrams Palms (AOE - dmg): 85% attack + 200 dmg to enemies within the cross-shaped area. 
-Upgrade +5 : unknown
8. (UC)Ultimate Crush (Single target - dmg): 180% attack + 243 dmg. 
-Upgrade +5 : 190% Attack +1215 Dmg.
9. (GR) Grand Rasengan (Single target - dmg): 150% attack + 162 dmg (2 Tries).
-Upgrade +5 : 160% attack + 810 dmg (2 Tries).
10. (DFC) Deep Forest Creation (Single target - dmg - effect): 100% attack + restrains enemy for 2 turn
-Upgrade +5 : unknown

WEAPON ULTIMATE UNIQUE SKILLS 
1. (ADJ) Atomic Dismantling Jutsu (Single target - dmg): 180% attack + 212 dmg.
-Upgrade +5 : 190% Attack + 845 Dmg
2. (CSB) C0 Suicide-Bomb (AOE - dmg): 95% damage to all enemies within the square area.
-Upgrade +5 : 110% damage to all enemies within the square area.
3. (GSW) Great Sickle Weasel (Single target - dmg): 150% attack + 141 dmg (2 Tries).
-Upgrade +5 : unknown
4. (SPEJ) Sacred Paper Emissary Jutsu (Passive): attack range + 2
-Upgrade +5 : Attack Range +2, Max HP +25%
5. (SBP) Sand Binding Prison (AOE - effect): restrains enemies within the cross-shaped area for 2 turns.
-Upgrade +5 : Deals enemies in cross array 75% attack and restrain them for 2 turns.
6. (SSD) Sandstorm Devastation (AOE - dmg): 120% attack + 80 dmg to enemies within the cross-shaped area.
-Upgrade +5 : 130% attack + 790 damage to enemy within the cross-shaped area.
7. (SIS) Secret - Insect Sphere (AOE - effect): reduce 50% attack power of enemies within the cross-shaped area for 2 turns.
-Upgrade +5 : Enemies within the cross-shaped area -75% attack power for 2 turns.
8. (SSJ) Shadow Strangle Jutsu (Single target - dmg - effect): 150% attack + restrains enemy for 1 turn.
-Upgrade +5 : Deals 175% attack and restrains enemy for 1 turn.
9. (10P) The Ten Puppets (AOE - dmg): 140% attack + 50 dmg to enemy 3 slots adjacent.
-Upgrade +5 : unknown
10. (UL) Ultimate Iaido (Single target - dmg - effect): 150% attack + reduce 50% attack power of enemy next turn.
-Upgrade +5 : 150% attack. Enemy attack power -75% next turn.

NINJUTSU ULTIMATE UNIQUE SKILLS 
1. (FCM) Fast Chakra Moving (Passive): Movement +2 , Max Hp +5%
-Upgrade +5 : Movement +2 , Max Hp +30%
2. (GDF) Great Dragon Fire (Single target - dmg): 180% attack + 303 dmg.
-Upgrade +5 : 190% Attack +1515 dmg.
3. (LT) Lightning Tiger (Single target - dmg): 150% attack + 202 dmg (2 Tries).
-Upgrade +5 : 160% attack + 1010 dmg( 2 tries)
4. (PD) Planetary Devastation (AOE - dmg): 50% attack + 40 dmg to all enemies.
-Upgrade +5 : Deals all enemies 55% attack and additional 240 damage.
5. (ECS) Ultimate Cursed Seal (Effect): burn 30% max HP, attack power + 150% next turn.
-Upgrade +5 : unknown
6. (UFIJ) Ultimate Feather Illusion Jutsu (Single target - Effect): hypnotizes enemy for 2 turns.
-Upgrade +5 : Ultimate Deals 75% attack and hypnotizes for 2 turn
7. (UFSB) Five Seal Barrier (Single target - dmg - effect): 100% attack + enemy cannot use skill for 2 turns.
-Upgrade +5 : 150% attack + Enemy cannot use skills for 2 turns.
8. (VGS) Vacuum Great Sphere (AOE - dmg): 80% attack + 240 dmg to enemies within the cross-shaped area.
-Upgrade +5 : unknown
9. (WPSD) Water Prison Shark Dance (AOE - dmg - effect): 85% attack to enemies within the cross-shaped area + hypnotizes them for 1 turn.
-Upgrade +5 : 95% damage to enemy within cross-shaped area and hypnotizes them for 1 turn.
10. (WW) Water Wall (AOE - dmg): 75% attack + 60 dmg to all enemies within the square area.
-Upgrade +5 : Deals 85% attack and additional + 985 Damage to enemy within the targeted square.

By : Tiong Kung Yii Credit : gomikey22@yahoo.com

Kamis, 20 Desember 2012

Best Ninjas With Skill Builds Pockie Ninja II Social

To make things clear, every ninja has their own strengths and weaknesses, so you can't actually get an all around "Best" ninja. But, if you are looking for a Nuker, Debuffer, Tank or a Crowd Control ninja for your team, then it is possible to recruit and build one. Refer below to learn what ninjas is best for your ideal team and how to build them up.

Sample Team Building Scenario

2 players have 3 Guillotine Drop (150% damage + stuns enemy for 1 turn) skill books. Both decided to recruit 3 Taijutsu ninjas (placed at the front) mainly for stunning enemies!
  • Player A: Recruited 3 Killer B ninjas and used the 3 Guillotine Drop skill books.
  • Player B: Recruited 3 4th Hokage ninjas and used the 3 Guillotine Drop skill books.
Note: At early levels, both players can stun their enemies 3 times per battle, but when all 6 Taijutsu ninjas leveled up to Lvl 20 with complete skill set, things will be different.
Player B will have the upper hand now (can stun enemies 9 times per battle!) because 4th Hokage ninjas can get the "Arhat Fist" (damage + stuns enemy for 1 turn) basic skill at Lvl 20 while Killer B ninjas will get the "Fortitude" (Max HP +276) skill!
So in this scenario, Player B recruited the best ninjas for his/her build and available skills.

Quick Sample Ninja Skill Builds

Here are some Ninja Skill Builds that you might want to consider. Use your imagination and create your own unique team. Mix and match to find the best combinations for your playing style. To view all ninjas and their specific skills, go here: Complete Ninja Character List

Taijutsu Ninjas

  • Stunner: [Arhat Fist] + [Arhat Fist] + [Guillotine Drop] or [Ultimate Erupt]
  • Tanker: [Fortitude] + [Fortitude] + [Deep Forest Creation] or [Any Stun Skill]
  • Buffer: [Eight Gates] + [Eight Gates] + [Any Skill]
  • Nuker: [Eight Gates] + [Eight Gates] + [Ultimate Rasen Shuriken]
  • Crowd Controller: [Arhat Fist] + [Arhat Fist] + [Bracken Dance]
  • and more. You can also mix other basic skills or skill books if you want (example below).
  • Fortitude Nuker: [Lv.9 Leaf Hurricane] + [Lv.9 Leaf Hurricane] + [Ultimate Rasen Shuriken]

Weapon Ninjas

  • Debuffer: [Flying Swallow] + [Flying Swallow] + [Secret-Insect Sphere]
  • Restrainer: [Shadow Collecting] + [Shadow Collecting] + [Sand Binding Prison]
  • Tanker: [Fortitude] + [Fortitude] + [Secret-Insect Sphere]
  • Nuker: [Flying Swallow] + [Flying Swallow] + [Atomic Dismantling Jutsu]
  • Crowd Controller: [Shadow Collecting] + [Shadow Collecting] + [C0 Suicide-bomb]
  • and more. You can also mix other basic skills or skill books if you want (example below).
  • SC Nuker: [Lv.9 Shadow Shuriken] + [Lv.9 Shadow Shuriken] + [Atomic Dismantling Jutsu]

Ninjutsu Ninjas

  • Tanker: [Fortitude] + [Fortitude] + [Chakra Shield] or [Any Skill]
  • Silencer: [Curse Sealing] + [Curse Sealing] + [Ultimate Five Seal Barrier]
  • Hypnotizer: [Sand Flow Burial] + [Sand Flow Burial] + [Water Prison Shark Dance]
  • Nuker: [Curse Sealing] + [Curse Sealing] + [Great Dragon Fire]
  • Crowd Controller:  [Sand Flow Burial] + [Sand Flow Burial] + [Water Wall]
  • and more. You can also mix other basic skills or skill books if you want (example below).
  • SFB Nuker: [Lv.9 Wind Blade] + [Lv.9 Wind Blade] + [Great Dragon Fire]

List Skill Pockie Ninja2 Social

The Pockie Ninja II Social skills can be divided into two categories: Basic and Unique Skills. Your Pockie Ninja II Social Ninja comes with one default basic skill slot, you can also unlock the second skill slot for 30k Ryo. You can also teach your ninja unique skills to deal more damage effectively in combat.
The Pockie Ninja II Social basic skills are unlocked and levels up when your Pockie Ninja II Social levels up. The unique skills however have to be bought via Scroll shop or Storyline harvest collection. The active skills also have limit on how many uses that you can unleash during Pockie Ninja II Social battles.

Pockie Ninja II Social Unique Skill Collection

List Skill 1

List Skill 2

List Skill3
List Skill4

Read more about Upgrade of unique skill be +5 unique skill >> NEW

Best Leveling Guide Pockie Ninja II Sosial

  • By Octav Mihai

I saw that a lot of people are having a hard time leveling their ninjas, especially after rebirthing them. After I thought carefully i decided to make this guide in order to help them improve themselves.

1) PLOTS

After getting 1 red set for your ninja (doesn't matter what level; it can be level 1 or 10 or 20 or 30) you can start leveling him in "Sasuke's Showdown" chapter. Here you can get either 585 exp , either 700 exp, depending on what plot you decide to fight. To make things easier for you i made a list with the plots and what type of ninjas can level in there.

1.1) TAI NINJAS
Plots which can give 585 exp:
- Rasengan Training ~ part 2
- Sannin Showdown ~ part 3
Plots which can give 700 exp:
- Kimimaro ~ part 2
- Sneak in ~ part 2

1.2) WEAPON NINJAS
Plots which can give 585 exp:
- Akatsuki Appears ~ part 6
- Tayuya ~ part 3
Plots which can give 700 exp:
- Kimimaro ~ part 3
- Sneak in ~ part 3
1.3) NINJUTSU NINJAS
Plots which can give 585 exp:
- Akatsuki Appears ~ part 7
- Jirobo ~ part 3
Plots which can give 700 exp:
- Sakon Ukon ~ part 3
- The End of Tears ~ part 7

2) EXP-HOUSE

Another way to level your ninjas is the Exp-House. I advice you to use this method only if you got a nice amount of ryo coming to you every day, because it costs you ~200.000 ryo daily for 1 ninja. This method consists of adding your ninja in the auto-training programs which are made to take 1 hour, 4 hours or 8 hours.

2.1) THE 1 HOUR PROGRAM
I recommend this method to the very active players, the ones which can be online every 1 hour to restart their training.
For every time you activate this program you need to pay 9.225 ryo + 3 chakra, but you get the basic 840 exp * 1.16 (because a level 9 Exp-House brings a 16% boost in the rewarded experience) for a total of 974 exp. So you pay 9.225 ryo and 3 chakra for 974 exp.

2.2) THE 4 HOURS PROGRAM
I recommend this method to the semi-active players, the ones that can't enter always, but just at some hours.
For every time you activate this program you need to pay 30.750 ryo + 10 chakra, but you
get the basic 2520 exp * 1.16 (because a level 9 Exp-House brings a 16% boost in the rewarded
experience) for a total of 2923 exp. So you pay 30.750 ryo and 10 chakra for 2923 exp.

2.3) THE 8 HOURS PROGRAM
I recommend this program to the really non-active players, i mean the ones which can enter only 2-3 times a day and can't be online for too much ( around 1 hour or so ).
For every time you activate this program you need to pay 61.500 ryo + 20 chakra, but you
get the basic 4480 exp * 1.16 (because a level 9 Exp-House brings a 16% boost in the rewarded
 experience) for a total of 5196 exp. So you pay 61.500 ryo and 20 chakra for 5196 exp.Also Train for 8 hours if your about to sleep 

3) TRIAL

The latest way of leveling a ninja which has been dicovered is the trial. What does this mean? It's simple. You change your array with only 1 ninja, the one you want to level, and make the auto-challange mode. This method doesn't give experience as much as the other ways, but still it can go up to 7.000-8.000 experience a day.
Also i recommend to use this method only if you got a 40.000+ force ninja, so you can get to floor 90 at least. Another point is that you should not use this method if you didn't pass floor 110-120 yet because i'm not sure you will get to floor 90-100 and there is the risk to stop at one of the floors from 50 to 70, so using a challenge for not too much exp.

4) EXP Pills
Your can also let your Pockie Social eat EXP pills to earn some fast exp to level up. The Pockie Ninja Social exp pills are divided into the following categories:
  • EXP Pill C: +50 EXP
  • EXP Pill B: +250 EXP
  • EXP Pill A: +500 EXP
Each of the Pockie Ninja II Social ninja can consume 50 of each EXP pills to earn exp per day.

5) Use Esoteric Palace Pass everyday
The Esoteric is an interesting way to level up your Pockie Social Ninjas, you can move some of the EXP from one ninja to another that you want to train. However, once you do the pass on EXP, you will lose the initial ninja. Only do this when you know that you are transferring the EXP to a stronger Pockie Ninja Social ninja like red or gold.